Everyone has a reading list for the Singularity, usually stacked with recent nonfiction or classic cyberpunk. Lately, I’ve been thinking about four older novels that capture the specific weirdness of our current trajectory: the rise of autonomous agents, the privatization of godlike technology, what happens to humans when the work is actually done, and what it looks like to cross the event horizon itself.
Kiln People (David Brin, 2002)
Brin’s novel reads like a direct allegory for the agentic era we’re stepping into right now. In this world, you can imprint your consciousness into temporary clay duplicates of yourself—”dittos”—and send them out to run errands, work dangerous jobs, or conduct research. At the end of the day, you upload their memories straight back into your own organic brain. Beyond the top-tier world-building (different colors of clay correspond to different tiers of cognitive quality and societal status), Brin is really asking a question we’re about to confront firsthand: what happens to human identity, labor, and experience when you can outsource your own presence?
For Want of a Nail (Robert Sobel, 1973)
This is the granddaddy of alternate history novels, written like an academic textbook from a timeline where the British won at Saratoga and the American Revolution collapsed. Tucked inside two hundred years of counterfactual geopolitics is one detail that hits uncomfortably close to home: in Sobel’s universe, it isn’t a nation-state that builds the first atomic bomb in 1962—it’s Kramer Associates, a sprawling private conglomerate operating out of Taiwan that effectively becomes a nuclear superpower in its own right. Watching today’s frontier AI labs race toward superintelligence backed by private capital, sovereign-scale compute, and corporate boards, Sobel’s 1970s thought experiment feels less like fiction every week.
The Robots of Dawn (Isaac Asimov, 1983)
On the surface, this is a futuristic whodunit, but at its core, it’s an examination of a post-Singularity society. On the planet Aurora, an elite off-world faction known as the “Spacers” live for up to four hundred years in curated, park-like estates while armies of positronic robots handle every conceivable facet of labor, maintenance, and companionship. Asimov uses the Spacers to probe a quiet, unsettling problem: when you engineer all friction, risk, and necessity out of human life, you don’t automatically get a golden age—you get a hyper-individualistic, socially stagnant society terrified of mortality and change. It’s a sharp preview of the psychological traps waiting for us on the other side of total automation.
Marooned in Realtime (Vernor Vinge, 1986)
It makes sense to close with the writer who brought the term “Singularity” into the modern lexicon. Vinge’s novel revolves around “bobbles”—impervious stasis fields that freeze time inside them, allowing people to jump forward into the future. A small group of time-travelers overshoots the mark and wakes up fifty million years from now, only to discover that humanity has completely vanished. By piecing together logs from the last people to enter stasis around the 23rd century, they learn that human technology and intelligence began accelerating exponentially—people were becoming networked, augmented, and incomprehensible—until the entire species simply transcended or disappeared overnight. Vinge captures the true definition of a Singularity: a wall in time that baseline human minds literally cannot see past, leaving the few who missed the train to figure out how to live in the quiet left behind.
I’m currently making my way through a “vomit” draft of my latest novel’s outline. It’s going pretty well, I suppose. Maybe not as well as I’d like — it’s taking too long — but generally I’m content.
The key thing I’m going to have to work on for the second draft is characterizations. Right now, I just have characters without any sort of distinguishing characteristics.
But once I wrap up the first draft, I think I’m going to spend some serious time thinking of ways to make my characters more colorful. I think the actual premise of the novel is pretty engaging — there is a basic tension in the novel that I think will pull people in.
Anyway. I just have to keep going. That’s the whole point of this endeavor. It’s kind of existential for me for various reasons.
Warning: this essay contains major spoilers forDigger, including the movie’s central structural reveal and ending. Also, this was written by ChatGPT.
I liked Digger a great deal, perhaps precisely because it is such an unruly movie. It is strange, aggressive, formally playful and unusually demanding of its audience. It asks you to reconsider not merely what happened in the story, but what kind of story you have been watching in the first place. That is part of its appeal. It is also, I suspect, the reason a lot of people are going to bounce right off it.
There is a more conventional version of Digger hiding inside the movie we actually got, and I have been thinking about how one might restructure it without destroying the ideas that make it interesting. The fundamental change would be simple: instead of withholding the fact that we are watching a theatrical production until well into the movie, establish from the beginning that the story takes place in the future and that a play about Digger Rockwell is being produced. Then make the beginning of the dress rehearsal the inciting incident.
That sounds like a small change. It would actually transform the movie.
As released, Digger initially presents itself as an exaggerated climate-disaster satire centered on Digger Rockwell, the grotesque oil billionaire played by Tom Cruise. The performances are enormous. Characters behave theatrically. Scenes sometimes feel artificial or oddly heightened. The movie initially encourages us to interpret all of this as the aesthetic language of an especially broad satire.
Then the floor drops out.
We discover that Cruise is not really playing Digger Rockwell. He is playing Curtis Markson, an actor playing Digger Rockwell in a theatrical production called Fossil Fools. The world of the movie lies decades beyond the events we thought we were watching. Digger Rockwell was a historical figure. The catastrophe already happened. The bizarre, heightened story we have been following is a dramatization created by people living in the damaged civilization that came afterward.
It is a tremendous conceptual trick, but it presents a real storytelling problem. The movie has not simply hidden information from us. It has hidden the category of narrative we are watching.
That distinction matters.
A traditional plot twist tells us that something inside the story is different from what we believed. A character was secretly working for the enemy. An event occurred in a different order. Someone we trusted was lying. Those revelations force us to reconsider the facts.
Digger asks us to reconsider the ontology of the movie itself.
We thought we were watching historical events unfold. In reality, we were watching actors interpret those events for an audience living much later. The movie suddenly asks us to mentally rebuild nearly everything that came before.
For viewers willing to do that work, the effect is exhilarating. For everyone else, it risks feeling like the filmmaker changed the rules halfway through the game.
My more accessible version would announce those rules almost immediately.
Imagine the movie opening not with Digger Rockwell, but with Curtis Markson arriving at a theater sometime in the future. We do not need a massive exposition dump. In fact, very little needs to be explained. We see a poster advertising Fossil Fools: The Digger Rockwell Story. We catch glimpses of unfamiliar technology. People carry breathing equipment that they treat as casually as we might carry umbrellas. News screens refer to environmental alerts whose significance we do not yet understand.
Curtis meets Hannah, the director. Kenny Rockwell, the wealthy producer and descendant of the real Digger, is somewhere in the orbit of the production. Everyone is preparing for a major dress rehearsal.
Then the rehearsal begins.
That becomes the inciting incident.
Now we enter the same Digger Rockwell material the existing movie gives us, except the audience immediately understands what it is watching. The exaggerated performances are not puzzling. They are theatrical convention. The characters are behaving like actors because they literally are actors.
That single structural decision would free the audience to concentrate on the much more interesting question: Why is the play portraying history this way?
It would also make Curtis the protagonist from the beginning.
That is one of the strangest structural consequences of the existing film. For much of Digger, we understandably assume Digger Rockwell is our protagonist because Tom Cruise is playing him and the movie seems to revolve around him. Only later do we discover that Curtis Markson is the actual dramatic center of the story. The protagonist effectively changes retroactively.
That is intellectually clever. Dramatically, it is awkward.
If we meet Curtis first, his conflict can become the spine of the entire movie. Perhaps he initially thinks Fossil Fools is a simple morality play. Digger Rockwell was a monster who helped destroy the planet, and Curtis has been hired to portray him accordingly.
But during the rehearsal process Curtis starts digging into the historical record.
He discovers complexity.
Maybe some scenes in the play never literally happened. Maybe quotes have been combined. Maybe events have been reordered. Perhaps Digger did not behave like a cackling villain every waking moment. Perhaps he sometimes sounded reasonable. Perhaps he genuinely believed his own arguments. Perhaps he loved his family. Perhaps he occasionally convinced himself that he was helping society.
Curtis begins pushing back.
If they are supposedly telling history, shouldn’t they tell audiences what actually happened?
That question gives Hannah the opportunity to state the movie’s central philosophical argument much earlier and much more clearly.
Because Digger is ultimately obsessed with the difference between facts and truth.
Curtis wants factual accuracy. Hannah wants moral truth.
Curtis argues that turning Digger into a cartoon villain falsifies the past. Hannah can respond that portraying him as an ordinary, rational human being risks falsifying something more important: the enormous consequences of what people like Digger did.
That conflict could become the engine of the second act.
Each rehearsal takes Curtis deeper into the problem. He tries to make Digger more human. Hannah keeps pushing the performance toward grotesque theatricality. Curtis wants audiences to understand the man. Hannah wants audiences to understand the civilization that produced him.
Eventually the disagreement becomes uncomfortable because both of them are partly right.
That would make the movie’s theme far easier to grasp without making it simplistic. Historical art always performs some version of this negotiation. A documentary, biography, historical novel or play can reproduce enormous quantities of factual information and still fail to communicate what an event meant. Conversely, a piece of art can invent dialogue, compress characters and rearrange events while somehow producing something that feels emotionally or morally true.
That is exactly what Digger is wrestling with.
The change would also strengthen Kenny Rockwell enormously.
In the existing movie, much of Kenny’s significance arrives after we understand the larger frame. He is related to Digger, yet he has become an immensely powerful technological figure himself. He finances an artistic condemnation of the previous generation’s oligarchs while inhabiting a society in which he possesses enormous influence.
The irony is delicious.
Digger’s power came from oil.
Kenny’s comes from technology, information and security.
The civilization has supposedly learned its lesson about concentrated power while merely changing what the powerful people own.
A more conventional structure would allow the audience to watch that hypocrisy accumulate gradually. Kenny can congratulate himself for funding an uncompromising piece of historical art. He can talk about accountability. He can speak the polished language of someone who believes he represents progress.
Meanwhile, scene by scene, we notice that he resembles Digger more than anyone wants to acknowledge.
The son of one era’s oligarchy has simply become the oligarch of another.
That thematic parallel becomes much richer when the audience has time to see it coming.
The crucial thing, however, is that this restructuring does not require giving away the movie’s best final revelation.
You can tell us from the beginning that Fossil Fools is a play.
You can tell us we are in the future.
What you do not tell us is how badly the world outside the theater has deteriorated.
That becomes the twist.
Throughout the movie, the future can appear strange but functional. Most scenes take place indoors. The theater seems prosperous. Society continues. People work, argue, rehearse, eat, flirt and complain. There are environmental warnings in the background, but everyone treats them with the casual boredom people develop toward chronic danger.
The audience therefore assumes that humanity survived the catastrophe and more or less recovered.
Then comes opening night.
The performance ends.
The actors take their bows.
The audience applauds this savage satire about the foolish, greedy people who ignored environmental warnings and destroyed the world.
Then an alert sounds.
Level Four.
People calmly reach for their breathing masks.
The theater doors open.
And only then do we see what Manhattan looks like outside.
That, to me, could preserve nearly everything Digger is trying to accomplish while giving the audience a dramatically cleaner experience.
The revelation would no longer be, “Everything you thought you were watching was actually a play.”
The revelation would be, “The people watching this play are still living inside the disaster.”
That might even make the ending more powerful.
The great bleak joke of Digger is that history has become entertainment while its consequences remain completely present. People can laugh at the stupidity of previous generations, congratulate themselves for understanding how foolish those people were, and then put on respirators before walking into the poisoned world those same people created.
The audience inside the movie understands the lesson.
Understanding the lesson has not repaired the planet.
That is much darker than a simple climate-change warning. It suggests that moral understanding often arrives after it has ceased to be useful.
The characters can recognize Digger Rockwell as a monster because they have the privilege of hindsight. They know where his decisions led. The people living through Digger’s era did not experience themselves as characters in a morality play. They experienced themselves as people making ordinary decisions about jobs, prices, politics, investment, convenience and economic growth.
That is where the theatrical exaggeration becomes important.
Hannah’s production makes the past grotesque precisely because hindsight makes the past grotesque.
From the future, a civilization calmly walking toward catastrophe can look absurd.
From inside that civilization, Tuesday still feels like Tuesday.
That may be the most interesting idea in Digger.
And strangely enough, making the movie more conventional at the structural level might allow that idea to become clearer rather than weaker.
There would, however, be a cost.
The existing version produces an extraordinary moment of disorientation when the movie suddenly reveals what it has really been doing. The viewer undergoes something vaguely analogous to the transformation of lived experience into history. One moment we seem to be inside Digger Rockwell’s world. The next moment that entire world has become a representation, interpreted by people who came afterward.
History happens to everybody eventually.
The present becomes a story.
Human beings become characters.
Complicated people become symbols.
Arguments become quotations.
Decades of confusion collapse into a few scenes.
By withholding the theatrical frame, Digger makes the audience experience that process rather than merely think about it.
That is formally audacious.
It is also why the movie is likely to alienate people.
There is an enormous difference between asking an audience to solve a mystery and asking an audience to discover halfway through a movie what kind of movie they are watching. Some viewers will find that exhilarating. Others will understandably feel that the film has violated the storytelling contract.
That is why I suspect Digger may ultimately have a stronger life as a cult film than as a broadly beloved one.
The version we got follows the progression:
What the hell am I watching?
Then:
Wait.
Then:
Ohhhhhhh.
My hypothetical version would produce a different progression:
I understand what this movie is doing.
Then:
Something about this future seems wrong.
Then:
Oh God.
The first progression is stranger.
The second is probably more effective.
I am not entirely sure which movie I would rather have.
Part of me wants the cleaner version because I think more people would engage with the fascinating argument at the center of Digger: that art sometimes has to distort facts in order to communicate truth, and that societies often become capable of understanding their greatest mistakes only after those mistakes have become irreversible.
But another part of me admires the sheer nerve of the movie we actually got.
It does not gently invite the audience into its ideas.
It shoves us through a trapdoor and expects us to figure out where we landed.
That is frustrating.
It is also one reason I cannot stop thinking about it.
The late Michael Crichton was the master of the “what could possibly go wrong?” novel. Dinosaurs cloned for a theme park. A swarm of self-replicating nanobots loose in the Nevada desert. A microbe from space that doesn’t behave like anything we understand. Whatever the premise, the formula was the same: smart, well-funded people build something powerful, assure everyone it’s under control, and then spend the rest of the book learning otherwise.
What made Crichton good wasn’t that he hated technology. He was fascinated by it. His target was the confidence, the belief that complex systems can be managed as neatly as they look on a whiteboard. There was always a skeptic in the room, usually a mathematician or a scientist, explaining that the system was too complicated to predict and that it would eventually do something no one designed it to do. Nobody listened. Then the fences went down.
He died in 2008, years before anyone was chatting with a large language model. But I can just see him with this material. It’s perfect Crichton territory: a technology nobody fully understands, built by companies racing each other, deployed everywhere at once, with everyone insisting the guardrails will hold.
I can picture the novel. A hospital network hands its scheduling and triage over to a fleet of AI agents. They work beautifully. Wait times drop. The board is thrilled. Then the agents, all quietly optimizing for the same goal, start doing things that make sense to them and are baffling to everyone else. Or a utility lets a swarm of agents balance the electrical grid, and one hot August afternoon they find a solution to a problem that nobody knew they were solving. No evil robots. No glowing red eyes. Just a system doing exactly what it was told, in a way nobody anticipated. That was always Crichton’s real monster: not malice but emergent behavior.
In fairness, we may already be living in the opening chapters of that book and not realizing it. The AI labs’ own safety testing has turned up models trying to avoid being shut down or slipping around their constraints, the sort of detail Crichton would have planted in chapter three and paid off in chapter thirty.
Of course, the book that’s already doing this job isn’t a thriller. It’s If Anyone Builds It, Everyone Dies by Eliezer Yudkowsky and Nate Soares, which lays out a scenario for how a superintelligent AI could get loose and what might follow. It’s not a novel, but it scratches the same itch.
And that’s where the comparison gets uncomfortable. Crichton’s disasters were terrifying, but they were contained. The dinosaurs were on an island. The nanobots were in the desert. Someone could call in the military, blow up the lab, and fly home. The genre needed the survivors to reach the helicopter.
The argument of If Anyone Builds It is that there is no island this time, no helicopter, no last-minute fix by the plucky mathematician. That’s why I suspect even Crichton would have found this one hard to write. His novels were warnings, but they always ended with somebody getting out.
I’m working my way through the outline of my latest novel attempt, and I’m just past the inciting incident.
The thing I keep circling back to is the age gap between my two main characters. It worries me. But I’m so aware of it, and so careful to let the reader know I’m aware of it, that I don’t think it will sink the book. If anything, it may be the source of its tension. A reader might keep turning pages just to see how I handle something this tricky.
That, at least, is the hope.
Progress has been slower than I’d like. I’ve been feeling kind of meh for the last few days and haven’t gotten much done. I’m hoping a little rest will let me throw myself back into it.
Because I need to hurry. For personal reasons I won’t get into, 2027 is shaping up to be a rough year, rough enough that I doubt I’ll be able to write as much as I do now. So whatever I can get done on this book, I need to get done before then.
This morning I asked Claude, Anthropic’s AI model, to make me “a cute advertisement for a widget.” That was the whole brief. I can’t code, so I told it I wanted something that would run without me touching anything.
A few minutes later I had a 17-second animated spot. It was for a product that doesn’t exist: Tock, a kitchen timer shaped like a tomato, with a face. Tock drops onto a kitchen counter and squashes when it lands. It blinks, then hops aside for its own title card: “Meet Tock.” It twists its leaf-shaped dial to 25:00, and the countdown races to zero. It lights up and rattles when time runs out, jumps onto a refrigerator (“Sticks to the fridge”), and ends on a “$24” price stamp and a row of colors to choose from.
It didn’t have sound, and it wasn’t a Super Bowl ad. It was about as good as the animated social ads a small business pays a freelancer a couple thousand dollars for. Nobody touched After Effects. There’s no video file at all. Claude wrote code that draws every frame live in the browser, and it also came up with the product, the concept, the four-beat structure and the tagline.
I used to be the tech manager at the Virginia Press Association, and I spent a lot of time with the people who sold and built ads for newspapers. I know how they think. Watching Tock, I knew exactly what they’d think: we don’t need the creatives anymore.
The flood is coming, and it will look the same
My thesis is simple. The next severe recession will push a lot of business owners, and the ad reps who serve them, into making their own animated ads with AI. What we’ll get is a flood of competent, cheerful motion graphics that all look alike.
The tools are already here. In January, Remotion, a framework that turns code into video, released an official “skill” that teaches AI coding agents to make motion graphics. Within eight weeks it had about 150,000 installs, and by August it had passed 440,000 across platforms. People post that they can recreate “almost any motion graphic I find on Pinterest or YouTube in a couple of prompts.”
The platforms are building it in too. In June 2025, the Wall Street Journal reported that Meta aims to let brands create and target ads entirely with AI by the end of 2026, with the business supplying little more than a product image and a budget. In March 2026, Google put its Veo video model inside Google Ads, where it turns up to three still photos into short video ads.
Recessions are when that capability becomes the new normal. Economists Nir Jaimovich and Henry Siu found that 92 percent of the loss of routine middle-skill jobs happens within 12 months of a recession, and that after the downturns ending in 1991, 2001 and 2009, those jobs never came back. The recoveries were jobless. Companies didn’t automate because times were bad. Bad times gave them cover to restructure, and when spending returned, the headcount didn’t.
The bleeding has already started. WPP, the world’s biggest ad holding company, has cut roughly 11,000 jobs since early 2025 and announced up to 1,000 more this month, as clients use generative AI to produce content and run campaigns themselves. Trade press counts at least 18,000 jobs lost across WPP, Omnicom and Dentsu in 18 months. A study commissioned by the Animation Guild and other artists’ groups estimated that 21 percent of film, TV and animation jobs, about 118,500 people, would be significantly disrupted by generative AI in 2024 through 2026. That was all before any recession.
The house style is the part I find unsettling. Tock looks like what Claude makes: rounded shapes, springy easing, sans-serif type popping in one letter at a time. Multiply that by every hardware store, dentist and car dealership that decides it can skip the freelancer, and the commercial world starts to look like it came out of one designer’s hand, because in a sense it did.
Now the case against me
To its credit, Claude argued with me. Its counterarguments are strong, and some of them change the thesis.
The wily business owner is only a brief stage. I pictured scrappy owners outsmarting their agencies. But if Meta and Google build ad creation into their own platforms, owners don’t need to be clever. They need a credit card and a “generate” button. The disruption doesn’t come from thousands of do-it-yourselfers. It comes from a few platforms turning the agency’s job into a product feature. That’s even worse for the ad rep I used to know, whose value was translating between the client and the creatives. The exec who’s thrilled to cut the expensive creatives is cutting the last reason anyone needed the exec.
Sameness might not last, because testing picks the winners. Owners don’t care what an ad looks like. They care whether the phone rings. If the first cheap ad doesn’t work, the owner doesn’t go back to an agency. They let the platform generate twenty versions and keep whichever one sells. Ads tuned that way won’t necessarily settle into Claude’s tidy style. They’ll settle into whatever converts, which may be uglier and more annoying than anything a human would pitch.
Audiences may tune it out. A 2024 NielsenIQ study using eye tracking and response-time measures found consumers rated AI-generated video ads more “annoying,” “boring” and “confusing,” and remembered them less, even when they were well made. This year, the Interactive Advertising Bureau found that 82 percent of ad executives believe young consumers feel positive about AI ads, while only 45 percent actually do. That’s a 37-point gap, wider than in 2024. If every ad looks like Tock, audiences will learn to scroll past Tock.
The counter-counterpoint is Coca-Cola. Its AI-generated holiday ads drew public backlash two years running, and a Coke executive said the 2025 spot “scored off the charts” in testing, among the company’s top-tested ads ever. “The masses,” he said, “do not necessarily look behind the technology.” Critics hate it. The metrics may not care.
Canva didn’t kill designers. Graphic design has been nearly free for a decade, and plenty of small businesses still pay someone. That’s not because they can’t do it. It’s because they don’t want to spend Saturday doing it. Some of what an agency sells is taste, and a lot of it is not having to think about ads. The local human who survives may be less an artist than someone who runs the machine for you.
The creative budget was never the big number. For anything above the local level, the media buy dwarfs production. Saving $15,000 on production doesn’t matter much next to a $400,000 ad buy. That’s why the savings argument hits hardest at the bottom of the market, where production is a big share of the spend, and barely registers at the top.
Not every kind of animation is exposed the same way. Code-drawn animation is flat and designed. It’s great for explainers, logo reveals and product spots, and poor at mood and texture. Music videos will go to the video generators, not to code. And sound, the missing piece in Tock, turned out to be the easy part. Music and voice generators exist, and the same code can synthesize a “ding.”
Where I’ve landed
I still think the flood is coming. Businesses that never had a video ad will get one, and a lot of them will look alike. My thesis was too simple in one way. The winners aren’t the wily owners and savvy ad execs I imagined. They’re the platforms, which will capture the savings, the data and the margin.
The people who lose are in the middle: the working motion designer, the regional commercial director, the junior copywriter who used to pitch three concepts before anyone animated anything, and the ad rep who connected a local business to all of them. The top of the industry survives, and it may get more expensive, because distinctiveness becomes scarce.
A recession won’t cause any of this. It will make it permanent.
And Tock, my tomato-shaped kitchen timer, will be selling something by Christmas.
I continue to be rattled, the more I work on it, by the premise of my new novel. And, yet, I believe in it enough to keep going.
It’s just…I worry that it’s just not worth the trouble. I worry that simply explaining the premise will be enough to get people to look at me askance. Or at least think poorly of me.
But…I think that’s part of the challenge, which is some of the fun of writing the novel in the first place. I don’t know. I just don’t know. I have three or four other ideas that I could “delve” into to use the AI term.
Yet I haven’t gotten to that point quite yet. I know that time is dwindling quickly and I need to fish or cut bait on way or another.
I am, brick by brick, building out my latest novel. There remain some pretty big issues — especially in the third act — but, in general, I feel I’m on pretty stable ground.
I continue to worry that the entire premise, on a meta basis, is going to come across as creepy to some people, given who I am writing it. I could totally see some Woke 1 people dismissing the whole thing as some sort of freaky personal fantasy or something.
I swear it’s not.
In fact, I was so busy developing the plot that the meta element of it didn’t even register until a few days ago. NOW, in hindsight, I can understand why it might be possible at least that some people might find the premise problematic.
And, yet, I also know that I could be overthinking things and no one, outside of a few squeaky wheel woke people, will object.
That’s what I hope happens. I really, really like this novel and I believe in it enough to spend the year or so necessary to finish it.
With the help of AI, I’m zooming through the first draft of a my new novel. As I keep saying — I’m doing all the writing.
But there’s a meta issue that I’m concerned about — the very premise of the novel. You see, the novel is currently called “Girl Against The Wall” and it’s about a 17-nearly-18-year-old woman who is stuck behind a wall, and has been all her life.
This is where the first potentially problematic comes up — Woke 1 would say I’m being a creepy old man who writing from the POV of a young woman. And, to a certain extent, I guess they’re right. And, yet, I think if you actually read what I’ve written in context, those complaints would be midigated.
The other issue is that the “girl” against the wall is being helped by a 33 year old man. That, too, I guess, if you look at it the wrong way, is kind of…creepy. But, again, I think if you look in-context to what I’m actually writing it isn’t nearly as creepy as you might think.
I really believe in this novel and I’m going to give it ago for now. I have any number of other novel and short story ideas floating about, but this specific one has caught my fancy.
I’m really worried about the future of the United States. We all know that SCOTUS, given how MAGA it is, will side at the last minute with Trump when it comes to mail-in voting.
That will cause chaos and it will be the key sign that we are no longer a democracy with free-and-fair elections.
Don’t quite know what to say about that.
But at least I have my novel. I just need to stop dicking around and actually write it instead of moping and daydreaming.
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